
I tried to downplay this level when discussing my run on the forum, but all along I was dreading it, knowing that it would probably be the downfall of more run attempts than any other level. The climax! As anyone who has played this game (and gotten this far) will tell you, Twin Freaks is BY FAR the hardest boss in the game. But actually getting this to happen is rather difficult. The size of the ball that hits him doesn't matter, however I think two hitting him at once does double damage. Sparky is the only boss (well, mini-boss) I could never figure out a fast method for beating.
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Ideally, I didn't want to ever use it, but if you're familiar with the game, then you know I'm going to want to have as close to full health as possible for the next level. I stop before Sparky to use the Sleepy Head - the only place in my run where I use it. By total accident, I discovered during one of my practice runs that those enemies that hang from the ceiling don't hurt you, only their bullets do. Small time saving trick to hit the level flippers in mid-air. Instead, I jump late, fall in the spikes, and have you, the viewer, laugh at me. See, what was supposed to happen was I would jump off the edge towards certain doom, and land perfectly on that scarecrow, and then jump to the middle without missing a beat while you, the viewer, stare in amazement. The level goes smoothly, and I had a very nice Tarot fight. If there's a long one, I can beat Missile Man in three turns, but they were all short this time around. The missiles fire off with either short or long intervals between launches. So then I proceed to forget to use this technique against the third soldier >_< Force of habit. I *could* just jump over the soldiers, but it requires precise timing. Obviously, it's faster to just skip them.īehold my first speed trick: hitting soldiers with an aerial strike! Usually when you shoot your head, Headdy has to stop moving, but not so with an aerial shot.
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The three doors I pass contain mini-games that teach you how to play and reward you with SBPs upon completion. This game, graciously, allows you to skip through the points tallying unlike most games. Occasionally the pattern of the balls forces me to take a hit in order to strike TB as fast as possible, but that wasn't the case this time. Not much to say about this fight, it's pretty simple. Next is Trouble Bruin, a boss I've fought way too many times now. I do, however, snag any that are directly in my path and/or don't cost any time, such as the one on this level. Many of them are out of the way, some literally involve standing around doing nothing for a while. I do not attempt to collect all of the SBPs in the game during this run. This is as good a time as any to comment on secret bonus points (from here on referred to as SBPs). Destroying the robo-collector is unnecessary, it just rewards you with a secret bonus point. The spikes and robo-collector can't actually hurt you. Anywho, on with the run!Īuto-scrolling level until the end. Plus, I personally enjoy reading detailed comments, and I have a feeling I'm not the only one.

I like to explain things as much as I can so it will be clear to those who haven't played the game before. I'll warn you in advance that my comments are rather long. I'm quite satisfied with the results, and I hope you will be too. I also spent a great deal of time practicing the bosses, optimizing the battles as much as I could. From the start, my top priority in this run was to complete the game with no deaths, as I knew this would be just as impressive, if not more so, than any speed tricks I could find. I would guess that many people who played the game have never actually beaten it. The game is well known for its difficulty in the later stages. Dynamite Headdy is one of my favorite games on the Sega Genesis, and one I am intimately familiar with I couldn't really think of a better choice for my first run.

This is my first speed run, and definitely not my last. Available in three versions: low quality, normal quality, and 60fps high quality.

Speed run of Dynamite Headdy for Genesis done on September 29 2005.
